Antwars

The fight of insects for the dominion of the garden gives an original setup for a strategy game. The once peaceful garden area is invaded by a hostile insect clan that wants control over the areas resources.

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Name:

Antwars

Gametype:

Real time strategy

Setting:

Garden area

Style:

Colorful, a savage war between toys and garden equipment.

Target devices:

PC

Poly limit:


My roles:

300 for normal ants, 500 for bigger units.


Art lead 3D artist 2D artist
QA Gamedesign
Software used
3DSmax Photoshop Unity After Effects Premiere
Art
Antwars

"Antwars"

Antwars

"Defeat screen"

Antwars

"Units per class"

Antwars

"GUI of the game"

Units

Warrior

"Melee Warrior"

Crusher

"Melee Crusher"

Berserker

"Melee berserker"

Pikeman

"Melee pikeman"

Archer

"Ranged archer"

Crossbow

"Ranged crossbow"

Beetlerider

"Cavalry beetlerider"

Beetleknight

"Cavalry beetleknight"

Dragonfly

"Air transport dragonfly"

Catapult

"Siege catapult"

Shaman

"Magic shaman"

Sorcerer

"Magic sorcerer"