STEGOSAURUS

To advance mudbox skills I decided to model/sculpt one of my favorite dinosaurs, the stegosaurus. the workflow consisted of creating a basemesh in 3dsmax, sculpting in mudbox and texturing it with photoshop.

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Name:

Stegosaurus

Materials:

Mudbox reflective shaders.

Renderer:

Mental Ray

Polybudget:

None

Texture budget:

None

Goal:

Advance in organic mudbox sculpting.

Software used
3DSmax Photoshop Mudbox
Art
Stegosaurus

"Stegosaurus in his natural habitat"

Stegosaurus

"Front view in mudbox"

Stegosaurus

"Rear view in mudbox"

Stegosaurus

"Top view in mudbox"